Ecco The Dolphin Dreamcast
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In 2008, some items from the development of various Ecco the Dolphin projects during the time of the Sega Dreamcast appeared on eBay. The lot included various prototype builds, source code, and development asset backups mostly of 'Ecco the Dolphin: Defender of the Future', but also included material for the canceled sequel 'Ecco II: Sentinels of the Universe'. The lot was purchased by Drx and was archived and released in pieces starting in June of 2016, along with other Ecco the Dolphin development material from various sources, for 'Ecco Month'.
- 1Ecco II: Sentinels of the Universe (Sega Dreamcast)
- 2Ecco the Dolphin: Defender of the Future (Sega Dreamcast)
Ecco II: Sentinels of the Universe (Sega Dreamcast)
A planned sequel to Ecco the Dolphin: Defender of the Future for Dreamcast that got canceled around the time SEGA announced that they would be stopping production on the console and focus on being a third-party developer.
Sep 10, 2000 Metacritic Game Reviews, Ecco the Dolphin: Defender of the Future for Dreamcast, Plunge into the tropical waters of the Isle of Tranquility. As Ecco, an anergetic young dolphin you will explore mysterious locations tha.
Prototype builds
Date | Labels | |
---|---|---|
Ecco II Sentinels of the Universe (Feb 19, 2001 prototype) | 19 February 2001 12:41:28 | Ecco 2 |
Ecco the Dolphin: Defender of the Future (Sega Dreamcast)
Ecco the Dolphin: Defender of the Future is the fourth title in the Ecco the Dolphin series. It was released in 2000 for the Dreamcast. Defender of the Future is an entirely new game universe with a story that has no ties to the original Mega Drive/Genesis titles, hence a reboot. Despite being developed by Appaloosa Interactive (the company formerly known as Novotrade International), the team working on Defender of the Future was not the same team that worked on the Ecco games. After the Dreamcast was discontinued in the USA, the game was re-released in 2002 for the PlayStation 2.
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Prototype builds
Date | Labels | |
---|---|---|
Ecco 3D (May 6, 1999 prototype) | 6 May 1999 21:07:46 | Ecco 3D 1998 |
Ecco the Dolphin: Defender of the Future (Jan 26, 2000 prototype) | 26 January 2000 05:22:26 | Ecco |
Ecco the Dolphin: Defender of the Future (Feb 17, 2000 prototype) | 17 February 2000 14:55:04 | Ecco |
Ecco the Dolphin: Defender of the Future (Apr 17, 2000 7AM prototype) | 17 April 2000 07:07:58 | Ecco (00/04/17) @ 7 AM |
Ecco the Dolphin: Defender of the Future (Apr 17, 2000 2PM prototype) | 17 April 2000 14:10:10 | Ecco V.1.000 17-04-00 |
Ecco the Dolphin: Defender of the Future (Apr 19, 2000 prototype) | 19 April 2000 21:52:12 | Ecco 20-04-00 |
Ecco the Dolphin: Defender of the Future (Apr 21, 2000 prototype) | 21 April 2000 21:05:24 | Ecco 21-04-00 |
Ecco the Dolphin: Defender of the Future (Jul 6, 2000 build) | 6 July 2000 20:11:00 | Ecco_US 1.00 7-17-00 APPALOOSA |
You probably thought that Sega's official abandonment of the Dreamcast back in 2001 meant we wouldn't see any new, Sega-produced Ecco the Dolphin games for that system. If so, you thought wrong. That's because a newly unearthed prototype of the Dreamcast's cancelled Ecco II: Sentinels of the Universe has hit the Internet, more than 15 years after it was made.
The prototype build, uploaded by the game preservationists at Hidden Palace, is dated February 19, 2001, less than a month after Sega announced it would stop supporting the Dreamcast and step away from the hardware business for good. It comes to the Internet via a large lot of Ecco Dreamcast assets acquired by Hidden Palace, and the site promises 'more exciting (and long overdue) [Ecco] stuff in the weeks to follow.'
In addition to the ripped GD-ROM version, which is fully playable on PC Dreamcast emulators, Hidden Palace also released a self-boot CDI image that can be burned to disc and played on actual Dreamcast hardware (and hopefully on a real CRT television, for that authentic 2001 console gaming experience). We can thank the Dreamcast's extremely broken copy protection technology for that little wrinkle and for the widespread piracy that helped doom and/or popularize the system back in its day.
The prototype's early 2001 build date likely makes this one of the final development versions of the game and probably one of the last Sega-produced Dreamcast discs ever made. Before this playable prototype was dumped, the only concrete details we had of the game came from a 2007 video of a very similar prototype being played on a Dreamcast Katana development kit.Unlike other canceled Dreamcast projects, (like Toejam and Earl 3), Sega didn't transition Sentinels of the Universe development to living consoles like the PS2 and Xbox. That means this prototype is our only hint of how the series would have developed after 2000's Ecco: Defender of the Future, which still remains the last Ecco title ever released (note to Sega: it's past time for a reboot for this franchise; also: Space Channel 5 and Chu Chu Rocket).
While the Sentinels of the Universe prototype is fully playable and handles very similarly to its predecessor, it's lacking basic features like sound effects, music, or much in the way of story and explicit goals (save a few above-water hoops to jump through and NPC dolphin placeholders to talk to). You'll run into a lot of glitches and unpolished art, too, which isn't too surprising, since Hidden Palace says that 'development on the game had only just begun before it was canceled.' The prototype is also stuck in debug mode, which clutters the screen with messages regarding things like frame rate and runtime errors.
Despite all those issues, it's still pretty exciting to swim around new, 'official' undersea worlds in a franchise (and on hardware) we thought was abandoned long ago. Now if someone can dig up a playable version of the Dreamcast demo for Streets of Rage 4, our Sega nostalgia zone will be well and truly sated.